Legendary Gem ranks also determine how a lot more of your main stat that you’re planning to get out of this recipe.
Rank 50 Gem will get you an additional 250 points to your main stat, as you can see above.
You will get +5 points to your main stat on the augmented item for each rank on the Legendary Gem that you choose to consume. Then again, all in all so that’s an interesting addition to end game player progression that should add some more depth and give you something else to do. If you haven’t had the chance to catch up you can do so right here, Patch 4 in the course of the Diablo Panel yesterday. Remember, one of these new features is coming in the sort of a really new Kanai’s Cube recipe,Caldesann’s Despair. Nevertheless, this recipe is really good when you gonna sacrificea Legendary Gem and three Flawless Royal Gems to give a Ancient item of your choice a boost to your main stat.
You have a brain of a pig, not brain like a pig.
Your statement makes it sound like we have to think like a pig. The fact that this can only be done on Ancient Legendary items shows that they are really attempting to push ‘setless’ build viability and make the hunt for Ancient items have more incentive. Although, whichcould turn out to be very good for the game,because I don’t feel like builds that are on the basis of item sets could be a single viable option at end game. Considering the above said. Haha, materialistic peasant. Obviously this caters more to the SC folk being that they lose nothing upon death and can push higher to get more gem levels with little consequence.