Diablo 3 struggled to find its footing.
Fans essentially had to yell at Blizzard until everything that needed to be fixed was fixed, and now, two years later, the game is finally close to what it should have been at release. Of course expansions are nothing new for Blizzard, and in this age of DLC, you often hear people moaning about how they wish expansions were still the norm. Just think for a moment. Few people are as excited for Diablo 3′s first expansion, Reaper of Souls, as I am. Quite a few problems the game had at launch, Actually I stuck with it, and eventually D3 was patched into something quite fun, in fact, just after wading through the many. Loads of info can be found easily by going online. With the release of the console version, I ‘re leveled’ a whole new set of characters and found I actually preferred the PlayStation 3 version over personal computer.
Diablo 2′s Lord of Destruction from 2001, that also added another Act, though it had two new character classes. Video game landscape has changed since a dozen years ago, and if you’re might be charging nearly full price for an expansion, it better feel worthwhile. Even a $ 30 price point should have felt more justified than $ 40, however minimal the difference may seem. Notice, yet, here we are. Let me ask you something.
Players were even complaining when the $ 30 idea was thrown out given the quantity of content added, and now at $ 40?
Even less are considering picking it up.