Expansions are nothing new for Blizzard, and in this age of DLC, you often hear people moaning about how they wish expansions were still the norm.
Besides, the industry has changed, and Blizzard has already gotten enough bad press from Diablo 3 as is, diablo 2′s expansion.
Diablo 3 struggled to find its footing. Fans essentially had to yell at Blizzard until everything that needed to be fixed was fixed, and now, two years later, the game is finally close to what it must have been at release.
Even a $ 30 price point should have felt more justified than $ 40, however minimal the difference may seem. Even less are considering picking it up. Yet, here we are. So here is a question. Players were even complaining when the $ 30 idea was thrown out given the percentage of content added, and now at $ 40?
Few people are as excited for Diablo 3′s first expansion, Reaper of Souls, as I am.
Loads of problems the game had at launch, I’m almost sure I stuck with it, and eventually D3 was patched into something quite fun,, right after wading through the many.
With the release of the console version, I releveled a whole new set of characters and found I actually preferred the PlayStation 3 version over computer. Video game landscape has changed since a dozen years ago, and if you’re might be charging nearly full price for an expansion, it better feel worthwhile. Diablo 2′s Lord of Destruction from 2001, that also added another Act, though it had two new character classes.