This build utilizes two bugs with the firebirds set that blizzard has decided to leave in the game for Season 6 and have said they will NOT be taking action against accounts that purposefully abuse these bugs. Source. You must wait 3 seconds until the burning stops before hitting them again or the enemy may be ignited. Say you hit 5 Billion with a fire attack the enemy should burn for 5 Billion damage it will take 5 Billion Damage modifiers hereafter the enemy will burn with the damage modifiers applied twice. Hitting 5 Billion results in damage tics in the Trillions. I’m sure you heard about this. Once the enemy is for awhileer applied twice.
To make it work you have to do controlled damage to not go identical quantity of damage trick is with the second part of this bonus that reads stacking up to 3000percent Weapon Damage. The set reads. This persists through entering new zones including greater rifts. Lots of info can be found easily online. The bug with this bonus is that while fighitng a blue pack you can ignite a lot of pack to get these 50 firebird stacks to last forever. That is interesting. Firebirds 6 piece Bonus bug. To do this simply find a blue pack ignite at least one of them but be sure atleast one of them also remains not ignited.
You can easily ignite one of them using disintegration wave in archon form.
Stick around for about 3 seconds after igniting plenty of the pack so leave and the buff will stay with you until you die, leave the game or ignite another blue/yellow pack or Rift Guardian.
Elites that are ignited increase your damage by 2000 This buff is shown on your bar by 50 firebird stacks. If the FB buff disappear you haven’t ignited 2/3 from a light blue pack. If you make anything correctly you have to ignite 2/3 of them and wait there a few seconds and hereupon run away and DON’T hit the third one. OK a little update from me here. I have to add this build is fun! LBs and the moral issue ain’t part of the equation for me. Therefore, they must mostly be focused on increasing group survivability. If you are running with supports be sure they are not giving you chc or chd. Notice, you can both deal fire dmg at identical time to mobs, your stacks do not effect ourselves and you can still kill mobs that been ignited by other wizards with your 3 second dot.
This build does work in groups with both zdps and akin Wizards.
Be sure they don’t give you shall not interfere with eachother. You can also run multiple DPS wizards including other firebird wizards running either normal or bugged setup. It will be way better without it. This means you can fight 2 or 3 large groups of monsters at identical time be teleporting to 1st group burn them, teleport to a second group and burn them. That said, since you only need to wait three seconds on mobs that are burning. Usually, that’s to control how much damage we deal with fire blast making sure we do not go like fire dmg, and elite dmg. You should take it into account. You do not seek for any extra crit hit damage, crit hit chance, or area damage on gear or paragon points.
Gear Stat Priority notes.
Now you know what the bugs are and how they work here goes how all the peices of the build come together.
While in archon form use ability bound to the number 1 key fire blast to apply the 3 second DoT. Go around in Archon which is our main ability and you will only be dealing damage while in archon form. Be sure to only fire blast enemies once any 3 seconds or you will ignite them rendering them unkillable.
We use the Swami and Fazulas to seek for to stay in Archon as much as possible to overlap the archon stacks.
Before entering or upon entering a grift find a dark blue pack to get the perma firebird stacks.